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Ramp2025 Reviews Part VIII

What, they did another RAMP thing in 2025?! Golly!!!

me irl

Here's Ramp2025.

Index of my Ramp2025 reviews on Google Docs.

Techbase 759012 by GarrT

A very basic map, but solid. The pinky jumping out of the dark to kill me was great! Some more polish and more development could make this a classic. 3/5

The Invasion Begins by affixedCerebrum

A terrific, polished E1M1 experience. The only issue I spotted were a couple of stuck monsters who couldn't get out of their own blocks. Great stuff. 4/5

Water Damage by Lyadh

Some unusual texture decisions here work really well here, like the key lights. Others are a little more puzzling - I still have no idea how I triggered the door to get out of the yellow key arena. Some really creative ideas here. 3.5/5

EnTiTy (Not This Time) by Felissander

We always get a flood of "impossible maze" levels in any level jam, not surprising given the titanic success of HOUSE.WAD that inspired so many designers. It's rare to find one that's both so incredibly celebratory of the original DooM levels and feel while still taking a great deal of time and effort to discombobulate and confuse the player. On top of everything else the actual encounters are fantastic. 5/5

Lizi's Tech Base by LiziPancake

A great little level, small in scope, but with some striking rooms (the bridge in particular looks great), a few good traps and a great ending. 4.5/5

OldBeanFactory by Brenton K

Roll that beautiful bean footage!!! Giving me the shotgun in the exit room made me absolutely cackle, what a good joke. But the actual level itself is also smile-inducing, including the balancing act to get the rocket launcher and the excellent use of space. 4/5

In the Realm of Death Walking Terror by Aaron Russell Bowtell

A surprising two-part level, in which both levels are propulsive, with constant pressure on the player no matter whether they're going forward or doubling back. The last jump stinks though. 4.5/5

Lightspeed RAMPion by drjayphd

Polished, exciting, supports flexible approaches, and has something I've never seen before - the two parallel hallways, one with the conveyor belt. I grinned the whole way through it. 5/5

Black Gold by Merrick

Banger music, killer arenas, great use of tight spaces, agile, polished, and fun. I immediately played it a second time. Instant classic. 5/5

Break's Over by Sean Shoes

I hate when I gotta get back to work in the demon killing factory. Just kidding, I love it. The parallel maps, the music, the location of the secrets...everything is great. I couldn't love it more. 5/5

Another Average Beginner Ash Map by Ash4ash

There's some pretty cool confrontations in here, but there's more than one route where you're just out of ammo way too fast. If you're going to let me go in any direction, you kinda gotta let me do it in any direction. 2.5/5

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