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The Party, a taxonomy

Whither The Party?

The desire to be in The Party is one of the most consistent elements I find when discussing tabletop RPGs with people in my community. For many of my best players, it's a red line dealbreaker. Games that don't sufficiently consider The Party are a struggle for them. But what is, exactly, The Party to these people's minds? Of course everyone has their own point of view. Here, I try to make all those points of view intersect at some "center point" of what The Party is to them.

Qualities of The Party

Here are the qualities of The Party, as told to me by its most devoted followers:

Towards a Taxonomy of The Party

Self-Interest

Geography

Temporality

Flatness

New Parties

Can you use the above taxonomy to help you develop new Parties? Can you use the concept of the Party to narrow your game selections and assist with campaign design? Yes.

#Tabletop RPGs